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319
3rdparty/plugins/com_github_30350n_pcb2blender/export.py
vendored
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319
3rdparty/plugins/com_github_30350n_pcb2blender/export.py
vendored
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import re, shutil, struct, tempfile
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from dataclasses import dataclass, field
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from enum import IntEnum
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from pathlib import Path
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from typing import List, Tuple
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from zipfile import ZIP_DEFLATED, ZipFile
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import pcbnew
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from pcbnew import DRILL_MARKS_NO_DRILL_SHAPE, PLOT_CONTROLLER, PLOT_FORMAT_SVG, ToMM
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PCB = "pcb.wrl"
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COMPONENTS = "components"
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LAYERS = "layers"
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LAYERS_BOUNDS = "bounds"
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LAYERS_STACKUP = "stackup"
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BOARDS = "boards"
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BOUNDS = "bounds"
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STACKED = "stacked_"
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PADS = "pads"
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INCLUDED_LAYERS = (
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"F_Cu", "B_Cu", "F_Paste", "B_Paste", "F_SilkS", "B_SilkS", "F_Mask", "B_Mask"
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)
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SVG_MARGIN = 1.0 # mm
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@dataclass
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class StackedBoard:
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name: str
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offset: Tuple[float, float, float]
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@dataclass
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class BoardDef:
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name: str
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bounds: Tuple[float, float, float, float]
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stacked_boards: List[StackedBoard] = field(default_factory=list)
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class KiCadColor(IntEnum):
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CUSTOM = 0
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GREEN = 1
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RED = 2
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BLUE = 3
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PURPLE = 4
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BLACK = 5
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WHITE = 6
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YELLOW = 7
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class SurfaceFinish(IntEnum):
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HASL = 0
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ENIG = 1
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NONE = 2
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SURFACE_FINISH_MAP = {
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"ENIG": SurfaceFinish.ENIG,
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"ENEPIG": SurfaceFinish.ENIG,
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"Hard gold": SurfaceFinish.ENIG,
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"HT_OSP": SurfaceFinish.NONE,
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"OSP": SurfaceFinish.NONE,
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}
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@dataclass
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class Stackup:
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thickness_mm: float = 1.6
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mask_color: KiCadColor = KiCadColor.GREEN
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mask_color_custom: Tuple[int, int, int] = (0, 0, 0)
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silks_color: KiCadColor = KiCadColor.WHITE
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silks_color_custom: Tuple[int, int, int] = (0, 0, 0)
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surface_finish: SurfaceFinish = SurfaceFinish.HASL
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def pack(self) -> bytes:
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return struct.pack("!fbBBBbBBBb",
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self.thickness_mm,
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self.mask_color, *self.mask_color_custom,
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self.silks_color, *self.silks_color_custom,
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self.surface_finish,
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)
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def export_pcb3d(filepath, boarddefs):
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init_tempdir()
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wrl_path = get_temppath(PCB)
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components_path = get_temppath(COMPONENTS)
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pcbnew.ExportVRML(wrl_path, 0.001, True, True, components_path, 0.0, 0.0)
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layers_path = get_temppath(LAYERS)
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board = pcbnew.GetBoard()
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box = board.ComputeBoundingBox(aBoardEdgesOnly=True)
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bounds = (
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ToMM(box.GetLeft()) - SVG_MARGIN, ToMM(box.GetTop()) - SVG_MARGIN,
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ToMM(box.GetRight() - box.GetLeft()) + SVG_MARGIN * 2,
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ToMM(box.GetBottom() - box.GetTop()) + SVG_MARGIN * 2,
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)
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export_layers(board, bounds, layers_path)
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with ZipFile(filepath, mode="w", compression=ZIP_DEFLATED) as file:
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# always ensure the COMPONENTS, LAYERS and BOARDS directories are created
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file.writestr(f"{COMPONENTS}/", "")
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file.writestr(f"{LAYERS}/", "")
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file.writestr(f"{BOARDS}/", "")
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file.write(wrl_path, PCB)
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for path in components_path.glob("**/*.wrl"):
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file.write(path, f"{COMPONENTS}/{path.name}")
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for path in layers_path.glob("**/*.svg"):
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file.write(path, f"{LAYERS}/{path.name}")
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file.writestr(f"{LAYERS}/{LAYERS_BOUNDS}", struct.pack("!ffff", *bounds))
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file.writestr(f"{LAYERS}/{LAYERS_STACKUP}", get_stackup(board).pack())
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for boarddef in boarddefs.values():
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subdir = f"{BOARDS}/{boarddef.name}"
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file.writestr(f"{subdir}/{BOUNDS}", struct.pack("!ffff", *boarddef.bounds))
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for stacked in boarddef.stacked_boards:
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file.writestr(
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f"{subdir}/{STACKED}{stacked.name}",
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struct.pack("!fff", *stacked.offset)
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)
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for i, footprint in enumerate(board.Footprints()):
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has_model = len(footprint.Models()) > 0
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is_tht_or_smd = bool(
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footprint.GetAttributes() & (pcbnew.FP_THROUGH_HOLE | pcbnew.FP_SMD))
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value = footprint.GetValue()
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reference = footprint.GetReference()
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for j, pad in enumerate(footprint.Pads()):
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name = sanitized(f"{value}_{reference}_{i}_{j}")
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is_flipped = pad.IsFlipped()
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has_paste = pad.IsOnLayer(pcbnew.B_Paste if is_flipped else pcbnew.F_Paste)
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data = struct.pack(
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"!ff????BBffffBff",
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*map(ToMM, pad.GetPosition()),
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is_flipped,
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has_model,
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is_tht_or_smd,
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has_paste,
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pad.GetAttribute(),
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pad.GetShape(),
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*map(ToMM, pad.GetSize()),
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pad.GetOrientation().AsRadians(),
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pad.GetRoundRectRadiusRatio(),
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pad.GetDrillShape(),
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*map(ToMM, pad.GetDrillSize()),
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)
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file.writestr(f"{PADS}/{name}", data)
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def get_boarddefs(board):
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boarddefs = {}
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ignored = []
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tls = {}
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brs = {}
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stacks = {}
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for drawing in board.GetDrawings():
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if drawing.Type() == pcbnew.PCB_TEXT_T:
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text_obj = drawing.Cast()
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text = text_obj.GetText()
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if not text.startswith("PCB3D_"):
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continue
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pos = tuple(map(ToMM, text_obj.GetPosition()))
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if text.startswith("PCB3D_TL_"):
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tls.setdefault(text, pos)
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elif text.startswith("PCB3D_BR_"):
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brs.setdefault(text, pos)
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elif text.startswith("PCB3D_STACK_"):
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stacks.setdefault(text, pos)
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else:
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ignored.append(text)
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for tl_str in tls.copy():
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name = tl_str[9:]
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br_str = "PCB3D_BR_" + name
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if br_str in brs:
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tl_pos = tls.pop(tl_str)
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br_pos = brs.pop(br_str)
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boarddef = BoardDef(
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sanitized(name),
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(tl_pos[0], tl_pos[1], br_pos[0] - tl_pos[0], br_pos[1] - tl_pos[1])
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)
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boarddefs[boarddef.name] = boarddef
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for stack_str in stacks.copy():
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try:
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other, onto, target, z_offset = stack_str[12:].split("_")
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z_offset = float(z_offset)
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except ValueError:
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continue
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if onto != "ONTO":
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continue
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other_name = sanitized(other)
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target_name = sanitized(target)
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if other_name not in set(boarddefs) | {"FPNL"} or target_name not in boarddefs:
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continue
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stack_pos = stacks.pop(stack_str)
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target_pos = boarddefs[target_name].bounds[:2]
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stacked = StackedBoard(
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other_name,
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(stack_pos[0] - target_pos[0], stack_pos[1] - target_pos[1], z_offset)
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)
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boarddefs[target_name].stacked_boards.append(stacked)
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ignored += list(tls.keys()) + list(brs.keys()) + list(stacks.keys())
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return boarddefs, ignored
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def get_stackup(board):
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stackup = Stackup()
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tmp_path = get_temppath("pcb2blender_tmp.kicad_pcb")
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board.Save(str(tmp_path))
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content = tmp_path.read_text(encoding="utf-8")
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if not (match := stackup_regex.search(content)):
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return stackup
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stackup_content = match.group(0)
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if matches := stackup_thickness_regex.finditer(stackup_content):
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stackup.thickness_mm = sum(float(match.group(1)) for match in matches)
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if match := stackup_mask_regex.search(stackup_content):
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stackup.mask_color, stackup.mask_color_custom = parse_kicad_color(match.group(1))
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if match := stackup_silks_regex.search(stackup_content):
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stackup.silks_color, stackup.silks_color_custom = parse_kicad_color(match.group(1))
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if match := stackup_copper_finish_regex.search(stackup_content):
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stackup.surface_finish = SURFACE_FINISH_MAP.get(match.group(1), SurfaceFinish.HASL)
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return stackup
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def parse_kicad_color(string):
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if string[0] == "#":
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return KiCadColor.CUSTOM, hex2rgb(string[1:7])
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else:
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return KiCadColor[string.upper()], (0, 0, 0)
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def export_layers(board, bounds, output_directory: Path):
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plot_controller = PLOT_CONTROLLER(board)
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plot_options = plot_controller.GetPlotOptions()
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plot_options.SetOutputDirectory(output_directory)
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plot_options.SetPlotFrameRef(False)
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plot_options.SetAutoScale(False)
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plot_options.SetScale(1)
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plot_options.SetMirror(False)
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plot_options.SetUseGerberAttributes(True)
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plot_options.SetDrillMarksType(DRILL_MARKS_NO_DRILL_SHAPE)
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for layer in INCLUDED_LAYERS:
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plot_controller.SetLayer(getattr(pcbnew, layer))
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plot_controller.OpenPlotfile(layer, PLOT_FORMAT_SVG, "")
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plot_controller.PlotLayer()
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filepath = Path(plot_controller.GetPlotFileName())
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plot_controller.ClosePlot()
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filepath = filepath.replace(filepath.parent / f"{layer}.svg")
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content = filepath.read_text(encoding="utf-8")
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width = f"{bounds[2]:.6f}mm"
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height = f"{bounds[3]:.6f}mm"
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viewBox = " ".join(f"{value:.6f}" for value in bounds)
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content = svg_header_regex.sub(svg_header_sub.format(width, height, viewBox), content)
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filepath.write_text(content, encoding="utf-8")
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def sanitized(name):
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return re.sub(r"[\W]+", "_", name)
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def get_tempdir():
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return Path(tempfile.gettempdir()) / "pcb2blender_tmp"
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def get_temppath(filename):
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return get_tempdir() / filename
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def init_tempdir():
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tempdir = get_tempdir()
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if tempdir.exists():
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try:
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shutil.rmtree(tempdir)
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except OSError:
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try:
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# try to delete all files first
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for file in tempdir.glob("**/*"):
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if file.is_file():
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file.unlink()
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shutil.rmtree(tempdir)
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except OSError:
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# if this still doesn't work, fuck it
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return
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tempdir.mkdir()
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def hex2rgb(hex_string):
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return (
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int(hex_string[0:2], 16),
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int(hex_string[2:4], 16),
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int(hex_string[4:6], 16),
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)
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svg_header_regex = re.compile(
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r"<svg([^>]*)width=\"[^\"]*\"[^>]*height=\"[^\"]*\"[^>]*viewBox=\"[^\"]*\"[^>]*>"
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)
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svg_header_sub = "<svg\\g<1>width=\"{}\" height=\"{}\" viewBox=\"{}\">"
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stackup_regex = re.compile(
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r"\(stackup\s*(?:\s*\([^\(\)]*(?:\([^\)]*\)\s*)*\)\s*)*\)", re.MULTILINE
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)
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stackup_thickness_regex = re.compile(r"\(thickness\s+([^) ]*)[^)]*\)")
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stackup_mask_regex = re.compile(
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r"\(layer\s+\"[FB].Mask\".*?\(color\s+\"([^\)]*)\"\s*\)", re.DOTALL
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)
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stackup_silks_regex = re.compile(
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r"\(layer\s+\"[FB].SilkS\".*?\(color\s+\"([^\)]*)\"\s*\)", re.DOTALL
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)
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stackup_copper_finish_regex = re.compile(r"\(copper_finish\s+\"([^\"]*)\"\s*\)")
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